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Total marketcap
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Total volume
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Dominance

FansUnite Entertainment FUNFF Stock

$0.00   -46.153847%
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INDUSTRY
Market Cap
$503.38K
LOW - HIGH [24H]
$0.00 - $0.00
VOLUME [24H]
$722.00
P/E Ratio
0
Earnings per share
-$0.04
ISIN
CA30727R1091

FansUnite Entertainment Price Chart

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FansUnite Entertainment FUNFF Financial and Trading Overview

FansUnite Entertainment stock price 0.0007 USD
Previous Close 0.00345 USD
Open 0.0004 USD
Bid 0.0019 USD x 0
Ask 0.0026 USD x 0
Day's Range 0.0004 - 0.0004 USD
52 Week Range 0.0001 - 0.99 USD
Volume 722 USD
Avg. Volume 32.19K USD
Market Cap 934.85K USD
Beta (5Y Monthly) N/A
PE Ratio (TTM) N/A
EPS (TTM) -0.04 USD
Forward Dividend & Yield N/A (N/A)
Ex-Dividend Date August 30, 2024
1y Target Est N/A

FUNFF Valuation Measures

Enterprise Value -1986149 USD
Trailing P/E N/A
Forward P/E N/A
PEG Ratio (5 yr expected) N/A
Price/Sales (ttm) N/A
Price/Book (mrq) 0.119318046
Enterprise Value/Revenue N/A
Enterprise Value/EBITDA N/A

Trading Information

FansUnite Entertainment Stock Price History

Beta (5Y Monthly) N/A
52-Week Change 550.00%
S&P500 52-Week Change 27.29%
52 Week High 0.99 USD
52 Week Low 0.0001 USD
50-Day Moving Average 0.00247 USD
200-Day Moving Average 0.0014545 USD

FUNFF Share Statistics

Avg. Volume (3 month) 32.19K USD
Avg. Daily Volume (10-Days) 40.39K USD
Shares Outstanding 719.12M
Float 349.79M
Short Ratio N/A
% Held by Insiders 14.54%
% Held by Institutions 0%
Shares Short N/A
Short % of Float N/A
Short % of Shares Outstanding N/A

Dividends & Splits

Trailing Annual Dividend Rate 0
Trailing Annual Dividend Yield 0%
5 Year Average Dividend Yield N/A
Payout Ratio 0
Last Split Factor

Financial Highlights

Fiscal Year

Fiscal Year Ends December 31, 2025
Most Recent Quarter (mrq) March 31, 2026
Next Fiscal Year End December 31, 2026

Profitability

Profit Margin 0%
Operating Margin (ttm) 0%
Gross Margin 0%
EBITDA Margin 0%

Management Effectiveness

Return on Assets (ttm) -8.34%
Return on Equity (ttm) -51.20%

Income Statement

Revenue (ttm) N/A
Revenue Per Share (ttm) N/A
Quarterly Revenue Growth (yoy) N/A
Gross Profit (ttm) N/A
EBITDA N/A
Net Income Avi to Common (ttm) -2685000 USD
Diluted EPS (ttm) -0.04
Quarterly Earnings Growth (yoy) N/A

Balance Sheet

Total Cash (mrq) 2.92M USD
Total Cash Per Share (mrq) 0.004 USD
Total Debt (mrq) 0 USD
Total Debt/Equity (mrq) N/A
Current Ratio (mrq) 29.824
Book Value Per Share (mrq) 0.01089525

Cash Flow Statement

Operating Cash Flow (ttm) -501000 USD
Levered Free Cash Flow (ttm) -223625 USD

Profile of FansUnite Entertainment

Country United States
State BC
City Vancouver
Address 1133 Melville St
ZIP V6E 4E5
Phone 604 329 8669
Website https://fansunite.com
Industry Gambling
Sector(s) Consumer Cyclical
Full Time Employees N/A

FansUnite Entertainment Inc. operates as a sports and entertainment company in Canada. It focuses on services related to regulated and lawful online sports betting, casino, and other related products with a data driven deal process. The company was founded in 2018 and is headquartered in Vancouver, Canada.

Q&A For FansUnite Entertainment Stock

What is a current FUNFF stock price?

FansUnite Entertainment FUNFF stock price today per share is 0.0007 USD.

How to purchase FansUnite Entertainment stock?

You can buy FUNFF shares on the OTC Markets EXMKT exchange. Contact your financial advisor to select a broker.

What is the ticker symbol for FansUnite Entertainment?

The stock symbol or ticker of FansUnite Entertainment is FUNFF.

Which industry does the FansUnite Entertainment company belong to?

The FansUnite Entertainment industry is Gambling.

How many shares does FansUnite Entertainment have in circulation?

The max supply of FansUnite Entertainment shares is 719.12M.

What is FansUnite Entertainment Price to Earnings Ratio (PE Ratio)?

FansUnite Entertainment PE Ratio is now.

What was FansUnite Entertainment earnings per share over the trailing 12 months (TTM)?

FansUnite Entertainment EPS is -0.04 USD over the trailing 12 months.

Which sector does the FansUnite Entertainment company belong to?

The FansUnite Entertainment sector is Consumer Cyclical.

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